Game Localization
Your game, in every language, without losing what makes it yours.
More than words, a whole world
Localization isn’t translation. Translation moves words from one language to another. Localization moves a whole world, its tone, its humor, its lore, and its character, so players in every market feel exactly what you built. That’s the work Anthem does, and it’s the difference between a game that plays in another language and one that truly belongs there.
Adapted, not just translated
A skill description, a line of banter, a piece of item flavor text, each one carries intent. Our linguists adapt that intent, not just the literal meaning, so a joke still lands, a threat still feels dangerous, and a world still feels whole. A machine or a generic translator gives you words that are technically correct. We give you writing that actually fits your game.
Linguists who actually play
The people localizing your game don’t just speak the language, they play. Many have worked on real game titles rather than generic documents, and that experience changes everything. They can picture how a line sits inside your game, feel the context a spreadsheet can’t show, and catch what doesn’t fit long before it reaches testing. You’re handing your world to players who happen to be experts.
We know games, all kinds of them
A quest line reads nothing like a champion ability, and an SLG event nothing like an RPG’s dialogue. We localize across every genre and adapt each one the way it’s meant to be played.
Built to fit your pipeline
We work with Crowdin, Phrase, and standard spreadsheets. Tell us the format your game content comes in, JSON, XML, .po, .resx, or a simple sheet, and we’ll adapt it to our stack. Your tags and variables stay preserved and untouched, so nothing breaks in your build.
Consistent, from first line to final update
Our stack builds glossaries and translation memory so your game terms stay consistent across every language and every update. As your game grows, its localization grows with it, without drift or contradictions, and without re-explaining your world each time.
You see everything as it happens
Every project runs with live access for you. You can watch each file and each language progress in real time, so you always know exactly where your localization stands.
Great games deserve great localization.